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Game maker studio 2 reddit
Game maker studio 2 reddit









game maker studio 2 reddit

While GameMaker doesn't have much, what it has is well polished. The Drag and Drop version of GameMaker is miles ahead of Godot's visual scripting (that it barely improves on). Has a global design for accessing variables in other objects.Ĭreated a Macros object for data, that allows users a better workflow than global variables.Īl GameMaker features have been added over the years because they where needed, every single one of them complements the existing workflow. GameMaker uses User Events and to a lesser extend Ternary Operators to take care of edge cases.Īlso part of structure, GameMaker has clearly separated Rooms and Objects. It's scripting language takes advantage of this and scripts them self are actions. GameMaker has structure, it uses objects, Events, and actions workflow. Godot's published games are all low quality games. To start GameMaker has already proven it self, by publishing multiple high quality indie games. What factors can make developers buy GMS2 and not use Godot? Feedback Friday Screenshot Saturday Soundtrack Sunday Marketing Monday WIP Wednesday Daily Discussion Quarterly Showcase Related communities 1Īre there any advantages of GameMaker Studio 2 better than Godot? For questions, get in touch with mods, we're happy to help you. Free assets OK, be sure to specify license. If you need to use screenshots, that's ok so long as is illustrates your issues.ĭo not solicit employment.

game maker studio 2 reddit

Use discord, /r/indiegames, /r/playmygame or /r/gamedevscreens.īe specific about your question. Feedback, praise, WIP, screenshots, kickstarters, blogs, memes, "play my game", twitch streams.











Game maker studio 2 reddit